Northern Vanduneez

Northern Vanduneez edit

 KaludorKûtuTek RegionsSobômuHelebômDragonspan MountainsIlû-StronoRondilê HillsIludetrê HighlandsHi'si PlainsModôwî ForestsGorotan PenninsulaNevjuwaruMedrisên SeaMonsoon StraitsGulf of Tomulok
Map of Sundering of the Gods

You can hover over the map in Named Locations and click, or go straight to location pages with the links below.

Regions edit

Bodies of Water edit

Description from www.sunderingthegods.com

Northern Vandunêz is a continent with a widely diverse population of peoples ranging from the Êdân and their cousin elves that dominate the vast forest on the eastern coast to the numerous Tek Nations to the Eight Kingdomer Dwarves and the boar-like Mexûk of the Mîsunik jungles of the south. With these and several other cultures ranging the lands, conflict and war are a near constant even without wilds teeming with dangerous creatures.

The Dragon Span Mountains which are home to the Eight Kingdoms are a natural barrier between north and south, with the north generally being more civilized during the first several hundred years of the F.E., due to the Tek Nations and Êdân dominating up there. The wet tropical belt south of the Dragon Spans is a lush plain overrun by powerful tribes of a variety of creatures, which keep the more mannish races' advancement held back.

On the Lœsî Peninsula of the southeast are two peoples, the Gôrôtan and Listôlên, who are at odds with each other at every turn, with the Gôrôtan holding the fertile rolling hills and the Listôlên the forested and more mountainous north. The Gôrôtan city-states of the early F.E. are easily the most civilized people of the south until the arrival of the Silonê migration circa 504 F.E.

To the north of the mainland continent lies the Island of Kaludor which is dominated by the Silonê Clans until 502 F.E. Cataclysmic events drive the Silonê from the island at this date, although a few remain behind, and this people finds themselves on a long and bloody journey to a new homeland in the south.

A short distance to the northwest of the Dragon Spans lies another geographic landmark, a mirror of sorts of the mountains, known simply as the Orstân Rift. This great canyon is routinely over a mile deep, as wide as thirty miles at points, and is several hundred miles long. The Rift during the F.E. serves as a natural barrier to the Tek Nations, giving the Ûlstrwar and Ilu-Sivztro a defensible haven from their northern neighbors.